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Saturday, June 11, 2011

4.2 and stuff you should know!

Before breaking into the patch notes that directly concern rogues, lets first get some simple things I've noticed from watching other rogues.


  • Ability Spam
    If you're constantly spamming mutilate, hemo, backstab, whatever--then your energy will remain at whatever the cost of this ability is, and you'll be doing incredibly predictable damage throughout the match.

    To clarify, the solution to this problem is to pool your energy and use it during a burst opportunity with your partner, or when you have 5cp saved up for a kidney shot ->Shadow dance or KS->vendetta/cold blood. Both of those cooldowns are dramatically more powerful with a full energy bar. 
  • Damage obsession/tunnel vision
    As touched on in Reckful's recent skill-capped video, too many rogues are obsessed with damage when it's really the second or third priority a rogue should have after control/survivability. It's a very WotLK mindset to begin an arena with the intent to simply outdamage the enemy's healing. Unless you're zerging a healer down in the duration of your immunity cooldowns, this doesn't work anymore. 
  • Wasting Kick
    This feels like such a no-brainer, but it's probably the most common thing I see. Stop kicking the first spell you see, every time it's off cooldown. There's too many examples to count, but why kick a frostbolt when your healer is on a pillar and everyone is at full hp? Save it for sheep, or the healer. Don't kick a long cheap heal if you know you're about to land burst, if they can freecast their fast, effective, expensive heal later, then your burst is wasted. 
  • Never Gouging
    Gouge is a short CD undispellable 4 second cc, equivalent to a 1/2 DR sap, or a strangulate. I see so many rogues who never use this ability, or use it poorly. Gouge a warrior, shiv off his berserker rage, and now you can fear him.

As for patch notes that involve us there's some very important things going on...



  • Cloak of Shadows cooldown is now 2 minutes, up from 90 seconds. In addition, Cloak of Shadows is no longer on the global cooldown.
  • Combat Readiness and Cloak of Shadows now share a cooldown.
  • Blind duration against enemy NPCs is now 1 minute, while the duration against players remains 8 seconds.
  • Stealth now once again begins its cooldown once the rogue leaves Stealth.
  • Talent Specializations
    • Assassination
      • Assassin's Resolve damage bonus has been increased to 20%, up from 15%.
      • Vile Poisons now increases poison damage by 12/24/36%, up from 7/14/20%.
    • Combat
      • Savage Combat now increases attack power by 3/6%, up from 2/4%.
      • Vitality now increases attack power by 30%, up from 25%.
    • Subtlety
      • Elusiveness now reduces the cooldown of Cloak of Shadows by 15/30 seconds, up from 10/20, and now also reduces the cooldown of Combat Readiness by 15/30 seconds.
      • Hemorrhage base damage has been increased by 40%.
      • Sanguinary Vein damage to bleeding targets has been increased to 8/16%, from 5/10%
-So, talented, cloak/combat readiness is 1:30. That's assuming you're rolling Sub as your main spec of course. They also share cooldowns! The fact that Cloak is off GCD doesn't matter too much as we've never had it off GCD, and have always played around that. 
-Sanguinary Vein being buffed a few percent isn't too much to write home about, but take anything you can get right? 
-Nobody serious plays combat in arenas or competitively in BG's so the buffs are of no concern.
-Poison damage has seen a boost as well as assassin's resolve. This might entice some people to roll Mutilate when the patch hits. Since our survivability is taking a huge hit with the cloak and readiness nerf, we'll be looking to cram more BOOM in before we eat dirt.

This is a big enough change that many of the famous rogues out there have made forum posts to discuss the matter, specifically towards blizzard. Reckful made such a post, and it was promptly taken down. Now Rogue Class Hero: Neilyo has followed suit with his own post. Other rogues have posted threads about this matter on sites such as Arenajunkies and so on. 
I really think the bigger reason to these nerfs is that Blizzard isn't thinking about their Arena loyal customers. These changes in my mind are all calculated towards the Rated BG scene. Which still plays largely like any BG, but without the morons.  However it'll just make a push for a flag defense team to keep on keepin on with a caster defense. As they'll be able to even more quickly mow down any rogues. 
personally I don't know what I'm going to do when the patch hits... I had really fallen into liking Sub because of the same reasons I loved Mutilate back in Burning Crusade. "Positional Requirements" made Mutilate so much more fun than Shadowstep/Hemo back in BC. Everyone was ShS/Hemo and it really took the fun and skill out of it by large. From watching Akrios and Nition of warcraftmovies and roguerogue.com fame (RIP) I really found a spec that was challenging, but still got the job done. When WOTLK came and sub got Shadow Dance, it was something I thought of bouncing to. Cause at least during Dance you had to be behind someone to Ambush spam. 
Later on Sub got a huge boost to Backstab, especially if you used daggers. Mutilate had lost its positional requirement, so this really brought me back to what I loved, the challenge.  But now that Hemo is getting buffed to the point it might take over for Backstab largely, I don't know if I'll even enjoy playing Sub anymore. 
Blizzard is doing a lot of things right now, and many of them seem to be really killing good pvp. People that bottom feed in BG's never skip a beat, they'll complain about these changes, but in the truth of it all, the changes do very little in terms of their gameplay. They'll still play like noobs, and not utilize the class to its potential, so it really leaves the smaller yet more talented crowd with a bad taste in their mouths.
Hopefully Blizzard takes heed to the words of the renowned rogues out there, giving these proposed changes a second look. 

Monday, March 28, 2011

3v3

The three's team was put back together for RMP. Promptly sped right up to the 1500's and finally the 1600 bracket. Things were really clicking good, faced only a few very difficult teams. In many of the matches we were facing 1850+ MMR teams, pretty respectable work.
There's talks of WLS,RLS and so onbecomign huge comps. We played an RLS team that was 1900mmr and honestly? We handled them. Supposed to be a direct countercomp to RMP, but it seemed as though we controlled a majority of the fight. It was a pretty good feeling and a good indicator that we were doing things right when you handle a team like that so well. Double melee (esp ret/dk) has given trouble. Especially blood spec DKs, really hard to take down, and they still do enough pressure that along with ret damage, it gets our healer to sweat. We end up having to peel a bit more than we like to or should, something we gotta look into and figure out :|

A few matches in, I remembered to start up Xfire, however for whatever reasons it wasn't enabled in game, so I couldn't get any video of some of the really amazing matches we had. I can't tell you how many were really just good matches all around. Long fought out ones, good skilled teams. Others where we had our pick of the litter and ran someone, but they had an amazing healer pumping out the numbers. And of course the token smash fests. We had a few that took quite honestly, under 30 seconds to win.
  So, with Tuesday being tomorrow, it opens up the week for more Arena matches, and I'll of course have xfire working by then to cap video. I've got a decent amount of video already saved up but I still need a bit more 3's, I really don't want to make a video that's primarily 2v2 as the last video was that, and because 3's is taken a bit more seriously, and lastly because well... It's fuckin RMP!
 Look for the following in the video:
-Beatdown Fu
-Slowmo Fu
-Zoom Fu
-OMG Crit tastic Fu
-Skin Of The Teeth Win Fu
-Dog Fu... wait no..
-Hopefully another funny snippet like last ones "intergalactic rave party" It was honestly a random thing, logged into Dalaran and there's this guy with all sorts of shit out, making all sorts of colors etc.
-Lastly look for a second point of view, Cattywampus has been recording some video as well. At some point I'd also like to record voice chat during the matches, its a popular thing right now and brings a lot of insight for people new to the game.

Wednesday, March 9, 2011

Reckful-Kun

A while ago Reckful posted his video "control" on skill capped's website, if you haven't seen it, you should. Whether new or old to rogue pvp in arenas this video has something for you. There's absolutely no music, and nothing in the way of editing aside from moving to the next clips. You do get a small intro but that's it.
The real value of this video is that he spends his time in the video explaining what he's doing and why. This particular video "control" has most of its time invested in explaining why rogue cc/control is not only a great defense for the team, but a real offense by pressing teams to use cooldowns to weaken themselves.
 He slows down the videos in the first run so everything is at a pace that's easy to watch and understand as he explains his actions and his opponents. He then runs the video again at full speed, again with the explanatory notes to show you what it looks like in real time. It's one of the best things I've seen in a while, nobody else has done a video like this, and sure its on Skill Capped's site, but this video is public and free. I'd love to see more videos from him and others like this.
http://www.skill-capped.com/watch/6450/control-by-reckful#

He'd then later on post his new pvp video "reckful 3" which is pretty short (10 minutes) but is an excellent watch!
http://warcraftmovies.com/movieview.php?id=180429